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Age of Failon - Birth of the Hero

Turn-based strategy game
Unity Connect

Procedural Landmass Generation (Unity 5)(Sebastian Lague)

Procedural Landmass Generation (E01: Introduction)

Procedural Landmass Generation (E02: Noise Map)

Procedural Landmass Generation (E03: Octaves)

Procedural Landmass Generation (E04: Colours)

Procedural Landmass Generation (E05: Mesh)

Procedural Landmass Generation (E06: LOD)

Procedural Landmass Generation (E07: Endless terrain)

Procedural Landmass Generation (E08: Threading)

Procedural Landmass Generation (E09: LOD switching)

Procedural Landmass Generation (E10: seams)

Procedural Landmass Generation (E11: falloff map)

Procedural Landmass Generation (E12: normals)

Procedural Landmass Generation (E13: collisions)

Procedural Landmass Generation (E14: flatshading)

Procedural Landmass Generation (E15: data storage)

Procedural Landmass Generation (E16: colour shader)

Procedural Landmass Generation (E17: texture shader)

Procedural Landmass Generation (E18: fixes and optimization)

Procedural Landmass Generation (E19: refactoring 1/2)

Procedural Landmass Generation (E20: refactoring 2/2)

Procedural Landmass Generation (E21: fixing gaps)

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